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Justin “Hertz” Hurst

The following character is designed for a game in the Reign of Steel setting using the GURPS Action rules.

Justin “Hertz” Hurst

250 points

Justin Hurst is a member of Free America and one of the most popular and influential deejays on the Voice of America. Hurst is the son of a high-ranking member of the Justice Department, but he defied his family to join the resistance. Now he launches daring broadcasts from all around his country using disposable "radio bombs" that transmit prerecorded speeches and other programming. While not the greatest fighter, Justin has even gone on a few terrorist raids to bring the people his first-hand accounts of "freedom in the making."

ST 10 [0]; DX 13 [60]; IQ 15 [100]; HT 12 [20].
Damage 1d-2/1d; BL 20 lbs.; HP 10 [0]; Will 15 [0]; Per 15 [0]; FP 12 [0]
Basic Speed 6.00 [0]; Basic Move 6 [0]; Dodge 9; Parry 10.

Social Background

TL: 9 [0].
CF: Western [0].
Languages: English (Native) [0]; Spanish (Native) [6].

Advantages

Attractive [4]; Charisma 3 [15]; Luck [15]; Reputation +1 (Source of news; All humans in broadcast range; All the time) [3]; Smooth Operator 2 [30]; Voice [10].
Perks: Honest Face; No Hangover [2].

Disadvantages

Curious (12) [-5]; Enemy (Local Overseer; Hunter; 6 or less) [-15]; Social Stigma (Outlaw; see p. 8) [-15]; Greed (12) [-15]; Gregarious [-10]; Overconfidence (12) [-5]; Sense of Duty (Team) [-5]; Selfish (6) [-10].

Skills

Acting (A) IQ+1 [1]-16†; Body Language (A) Per-1 [1]-14; Brawling (A) DX+1 [2]-14; Camouflage (E) IQ [1]-15; Carousing (E) HT+2 [1]-14†; Detect Lies (H) Per [1]-15†; Diplomacy (H) IQ+2 [1]-17†*; Electronics Operation (Communications) (A) IQ+1 [4]-16; Electronics Operation (Media) (A) IQ+1 [4]-16; Fast-Draw (Pistol) (E) DX [1]-13; Fast-Talk (A) IQ+3 [1]-18†*; Filch (A) DX+1 [4]-14; Guns (Pistol) (E) DX+1 [2]-14; Holdout (A) IQ-1 [1]-14; Intelligence Analysis (H) IQ [4]-15; Interrogation (A) IQ [2]-15; Intimidation (A) Will+1 [1]-16†; Leadership (A) IQ+4 [1]-19†§; Merchant (A) IQ-1 [1]-14; Observation (A) Per+1 [4]-16; Propaganda (A) IQ+1 [4]-16; Psychology (H) IQ [4]-15; Public Speaking (A) IQ+8 [4]-23†§*; Savoir-Faire (High Society) (E) IQ+2 [1]-17†; Search (A) Per+1 [4]-16; Sex Appeal (A) HT+4 [1]-15†‡*; Smuggling (A) IQ-1 [1]-14; Stealth (A) DX+1 [4]-14.
* Includes +2 for Voice.
† Includes +2 for Smooth Operator.
‡ Includes +1 for Attractive.
§ Includes +3 for Charisma.

Equipment

ETC Holdout pistol, 7.5mmCLP with two spare clips; 54 rounds of 7.5mmCLP APDS ammunition; Undercover holster; Hardened Small computer with datapad; 5 “radio bombs” (data players attached to Small radio communicators).

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